There are lots of little tricks like those that vary from game to game.
![16 bit color in dosbox windows 3.1 16 bit color in dosbox windows 3.1](https://user-images.githubusercontent.com/6245486/36634503-67627d2e-195a-11e8-8083-a4bf66767e39.png)
May need to do again for the actual game exe.
![16 bit color in dosbox windows 3.1 16 bit color in dosbox windows 3.1](http://www.manmrk.net/tutorials/DOS/G/DOSBOX/DBwin.png)
Alternatively create a link to installer and set compatibility mode "Windows 98" to install.
16 bit color in dosbox windows 3.1 install#
Some DirectX 5+ game installers check for Win 9x vs NT 4.0 (because NT4 didn't include any DX version greater than DX3 at the time) but can be "forced" to install with command switches (eg, -lgntforce will force System Shock 2 / Thief original CD installers to install on modern W7/8 rigs). The pseudo-gray area of "no-CD cracks" will often help older games with CD checks to run. ini files which will be included in the zip. A lot of old games didn't store anything in the registry but in local. If it's only the installer that doesn't work (but not the game), try installing it via a Virtual Machine then "zipping" the folder as a backup for future installs. A patch linked in thread can cure a lot of "rainbow color" problems. Dette er særligt nyttigt, da kun 32-bit versioner af Windows kan køre disse 16-bit applikationer.
16 bit color in dosbox windows 3.1 mac os#
For Quake 2, try For SiN, try this thread. Installer Windows 3.1 i DOSBox for at køre gamle 16-bit Windows-spil på 64-bit versioner af Windows, Mac OS X, Linux og hvor som helst DOSBox kører. For Quake 1, try The DarkPlaces Quake engine. Not that you'd need any more than 4GB for a retro rig. If they are 16-bit games or have 16-bit Windows installers, then 32-bit Windows 7 runs a surprising amount of old software with a little tweaking (and contrary to popular belief, you can use up to 32GB RAM on 32-bit Windows 7/8 with a PAE patch (as long as you don't have integrated Intel GFX), with normal 32-bit limits (2GB) per process). If they are DOS games with DOS installers, try DOSBox.
![16 bit color in dosbox windows 3.1 16 bit color in dosbox windows 3.1](http://kas1e.mikendezign.com/aos4/dosbox/dosbox_badcolors_screamer2.jpg)
I have dozens of old games / abandonware myself though, from early 90's Sierra / Lucasarts MS-DOS 5 stuff to Direct X5-8, and I've managed to get them all to work in Win7 (only one needed a CPU speed patch, the rest either worked in DOSBox or ScummVM, had entirely new source ports that work better than the original (Doomsday Engine, etc), have been patched to support modern hardware / widescreen / DX9 render engines (Thief 1&2, Deus Ex, etc) or have been re-released on GOG and patched to run "out of the box" (Baldur's Gate, etc). Click to expand.I can't help you with a Windows 98 "retro rig" as I haven't used that in over 14 years.